Thursday, January 30, 2014

[UDK] Studies Room / Library Environment


- all modeling done in Blender
- furniture models have their normal maps baked from high poly geometry using a cage mesh and xNormal
- 2 scene capture actors (512x512px @ 60FPS)
Triangle Count: ~61,000
Texture Memory: 30MB + 28MB lightmaps



Lighting Setup #1


Lighting Setup #2
  

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